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The Legend of Zelda: Twilight Princess

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The Legend of Zelda: Twilight Princess is the last Zelda game for GameCube, it was highly anticipated by many members of the gaming community and was regarded as finally fulfilling the dreams of those who wanted a much more realistic and mature game than the ones before. The art is similar to the naturalistic style of Ocarina of Time, rather than the cel-shaded look of The Wind Waker. The main adventure takes place in several provinces with dungeons and temples. New to this game is the ability for Link to transform into a Wolf when entering the Twilight. As a wolf, Link can use his senses to solve puzzles and get past obstacles, he can also dig holes to find hearts and rupees. Twilight Princess has received universal acclaim from reviewers and journalists, who cited it as the greatest Zelda game of all time.

Game modes
Single player
Perspectives
Third person
Keywords
a.i. companionacrobaticsaction-adventurealternate realityancient advanced civilization technologyandrogynyarcheryauto-aimbacktrackingbeen here beforebilliardsblock puzzleboss assistanceboss fightbow and arrowcampaigncatchickenclimbingclownscollectiblescontext sensitivecountdown timerdamage over timedamsel in distressday/night cycledeathdescendants of other charactersdimension traveldisorientation zonedogdynamic soundtrackenvironmental puzzlesescaping imprisonmentescort missionexplorationfairyfan servicefast travelingfetch questsfinishing movefishingflashbackflightfloating islandgame critics awardsgame developers choice awards 2007ghostsgravitygreatest hitshorsehorse archeryhorse ridinghumanice stagein-engine cinematicinstant killinteractive achievement awards 2007invisible enemylaunch titlesliving inventorymascotmedievalmeme originmercenaryminigamesmonkeymonomythmotion blurmotion controlmoving platformsnameless protagonistnintendo gateway systemnon-player characterpack-in gameparallel worldsplane shiftingplayed for charitypoisoningpolygonal 3dpotionpregnancyprincessreal-time combatreptilian humanoidretroachievementsroyaltysaving the worldsea monstershape-shiftingshielded enemiesshoppingside questssilent protagonistsingle-player onlysnowsnowboardingspike video game awards 2006sprinting mechanicsstatus effectssurprising character switchesswimmingsword & sorcerythefttiered explorationtransforming bosstreasure chestundeadvaluable garbagevillainviolent plantsvoices in the wii remotewolfworld mapyetiyoung protagonist
Complete release history (4)
  • Nintendo GameCube · Dec 2, 2006

    Japan · Exact date · Full release · IGDB

  • Nintendo GameCube · Dec 8, 2006

    Europe · Exact date · Full release · IGDB

  • Nintendo GameCube · Dec 11, 2006

    North america · Exact date · Full release · IGDB

  • Nintendo GameCube · Dec 19, 2006

    Australia · Exact date · Full release · IGDB

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