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The Legend of Zelda: Ocarina of Time

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The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

Game modes
Single player
Perspectives
Third person
Keywords
a.i. companionacrobaticsaction-adventureage progressionalternate realityandrogynyanimal crueltyapocalypsearcheryauto-aimbacktrackingbafta games awardbattery savebeen here beforeblock puzzleboss assistanceboss fightbow and arrowbritish accentcameo appearancecampaigncensored versioncharacter growthchickencollectiblescolor cartridgescoming of agecontext sensitivecontextual controller rumblecontroversycountdown timercross-dressingdamage over timedamsel in distressday/night cycledeathdescendants of other charactersdetective modedigital distributiondisorientation zonedogdrawbridgeeasyelvesemulationfairyfake interactivityfalling damagefan translation - latinfan translation - portuguesefast travelinggame referencegrapplegravityheroeshorsehorse archeryhorse racinghorse ridingice stageinvisible wallislamliving inventorymale protagonistmedia - nintendo 64 game pakmedia type - cartridgemedia type - digital filemercenaryminigamesmirror modenintendo 64 exclusivenintendo gateway systemnintendo switch online - expansion packold-fashioned englishowlparallel worldsplayed for charityplot twistpolygonal 3dprequelprincessquicksavingreal-time combatreligionresized enemyretroachievementsretroactive achievementssequelsequence breakingside questssilent protagonistsingle-player onlysprinting mechanicsstrafe-jumpingswimmingsword & sorceryteenagertiered explorationtime manipulationtime paradoxtime traveltimeskiptragic herotrail of deathundeadunderwater gameplayvillainwalking through wallswater levelwii u virtual consolewii virtual consolewomen in refrigerators syndromeworld mapyoung protagonist
Complete release history (16)
  • Nintendo 64 · Nov 21, 1998

    Japan · Exact date · Full release · IGDB

  • Nintendo 64 · Nov 23, 1998

    North america · Exact date · Full release · IGDB

  • Nintendo 64 · December 1998

    China · Month · Cancelled · IGDB

  • Nintendo 64 · Dec 11, 1998

    Europe · Exact date · Full release · IGDB

  • Nintendo 64 · Dec 18, 1998

    Australia · Exact date · Full release · IGDB

  • Nintendo 64 · 1998

    Brazil · Year · Full release · IGDB

  • Nintendo 64 · Nov 18, 2003

    China · Exact date · Full release · IGDB

  • Wii · Feb 23, 2007

    Australia · Exact date · Full release · IGDB

  • Wii · Feb 23, 2007

    Europe · Exact date · Full release · IGDB

  • Wii · Feb 26, 2007

    North america · Exact date · Full release · IGDB

  • Wii · Feb 27, 2007

    Japan · Exact date · Full release · IGDB

  • Wii U · Jul 2, 2015

    Europe · Exact date · Digital compatibility release · IGDB

  • Wii U · Jul 2, 2015

    North america · Exact date · Digital compatibility release · IGDB

  • Wii U · Jul 3, 2015

    Australia · Exact date · Digital compatibility release · IGDB

  • Wii U · Dec 23, 2015

    Japan · Exact date · Digital compatibility release · IGDB

  • 64DD · TBD

    Worldwide · To be determined · Cancelled · IGDB

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