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Metal Gear Solid V: The Phantom Pain

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Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

Collections
Metal Gear Solid
Perspectives
Third person
Engines
Fox Engine
Keywords
60 fps on consolesa.i. companionachievementsaction-adventureactive stealthanarchismandrogynyanimal companionsanimal crueltyartificial intelligenceassassinauto-savingbetrayalbirthday acknowledgementbloodyboss fightbreaking the fourth wallbuildingbullet timecamouflagecapitalismcentral intelligence agencycharacter creationcharacter models based on actual peopleclimbingcloneclose quarters combatcold warcommunismcompanion appconspiracycontroversycover systemcross culture language skillscutscene menucutscene pausecyborgd.i.c.e. awards 2016dark pastday/night cycledeathdestructible environmentdigital distributiondiseasedogdownloadable contentdualshock 4 support for pcdynamic difficultyeaster eggenemy taggingescort missionespionageexplorationexplosionfascismfire manipulationflashbackfoxgamescom 2014goatguided by radiohand-to-hand combathelicopterhorsehorse ridinghostageshostile a.i.huntinginnocent people dieinterquelkill feedkojimalgbtq+liberationlicensed soundtrackmale protagonistmechmercenarymicrotransactionmilitarymission briefingmodern militarymodern warfaremoralemotion blurmotion capture animationmoving bodiesmute characternavy sealsnot-so-bad guysonlineover the shoulderplaystation networkplaystation trophiesplot twistpolitical thrillerpolygonal 3dpovertypreviously on - xbox gamepassprivate military companyproduct placementprofanityquick time eventreal time game clockreal-time combatrecruitable charactersregenerating healthresource gatheringrevengerobotsrpg elementssadismself-referential humorsequelshadow stealthslow-motionsneaking missionsoldiersprinting mechanicsstat trackingstealth killsteamsteam achievementssurveillance cameratelekinesisterroriststhe 1980sthe game awards - world premierethe game awards 2014time limittime paradoxtokyo game show 2014tortureunited states air forceupgradeable weaponsuseable vehiclesvehicle combatvehicular combatvoice actingwarwasd movementweapons swapwolfxbox liveyou can pet the dogzebra
Complete release history (5)
  • PlayStation 3 · Sep 1, 2015

    Worldwide · Exact date · IGDB

  • PlayStation 4 · Sep 1, 2015

    Worldwide · Exact date · IGDB

  • PC (Microsoft Windows) · Sep 1, 2015

    Worldwide · Exact date · IGDB

  • Xbox 360 · Sep 1, 2015

    Worldwide · Exact date · IGDB

  • Xbox One · Sep 1, 2015

    Worldwide · Exact date · IGDB

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