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From the makers of Far Cry, Crysis offers FPS fans the best-looking, most highly-evolving gameplay, requiring the player to use adaptive tactics and total customization of weapons and armor to survive in dynamic, hostile environments including Zero-G.

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Crysis
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Crysis
Perspectives
First person
Keywords
a.i. companionachievementsalien invasionaliensanimal crueltyanti-cheat systemarrival by crash landingartificial intelligenceauto-savingbacktrackingbanter during gameplaybirdbloodyboss assistanceboss fightbreaking through windowsbritish accentbuildingcamera shiftcheckpointschickenchinese accentclose quarters combatcontent editorcontext sensitivecrabdamsel in distressday/night cycledeathdeath matchdedicated serversdestructible environmentdigital distributiondual wieldingdynamic soundtrackea appeasy modeenvironment as weaponsescort missionexplosionfaceless protagonistfalling objectflightfroggame critics awardsgame developers choice awards 2008games on demandgog preservation programgravitygriefingguided by radiohand-to-hand combatheal over timehelicopterhigh definition graphicshostagesice stagein-game map editorin-game radioinconvenient malfunctioninfinite ammoinstant killinteractive achievement awards 2008interactive environmentsinvisibilityinvisible enemyjungle warfarekorean people's armylanguage selectionlicensed soundtracklinear gameplaymeleememe originmercenarymissile launchermod supportmodern militarymodern warfaremotion blurmousemp7multi-monitor supportmulti-phase bossmultiple gameplay perspectivesnon-player characternovint falcon supportnuclear bombone-man armyonlineoriginal soundtrack releasepc to console portplaystation trophiespolygonal 3dprofanityradiationragdoll physicsrail shooting segmentreal-time combatregenerating healthrun and gunsaving the worldscripted eventssecuromsharkship deck battleskydivingslow-motionsnipingsnowspike video game awards 2007spiritual successorstealth killsteamsuper soldiersuper speedsuper strengthswimmingtankterraformingthrowing weaponstrophiestropicalturtletwo-handed weaponsunbeatable enemiesuncanny valleyunderwater gameplayunited states air forceunited states armyupgradeable weaponsuseable vehiclesvehicle combatvehicular combatvoice actingvoxelwarwasd movementweapon modificationxbox controller support for pc
Complete release history (8)
  • PC (Microsoft Windows) · Nov 13, 2007

    North america · Exact date · Full release · IGDB

  • PC (Microsoft Windows) · Nov 14, 2007

    Brazil · Exact date · Full release · IGDB

  • PC (Microsoft Windows) · Nov 15, 2007

    Australia · Exact date · Full release · IGDB

  • PC (Microsoft Windows) · Nov 16, 2007

    Europe · Exact date · Full release · IGDB

  • PC (Microsoft Windows) · Nov 29, 2007

    Japan · Exact date · Full release · IGDB

  • PlayStation 3 · Oct 4, 2011

    North america · Exact date · Full release · IGDB

  • Xbox 360 · Oct 4, 2011

    Worldwide · Exact date · Full release · IGDB

  • PlayStation 3 · Oct 5, 2011

    Europe · Exact date · Full release · IGDB

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