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Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
- Franchises
- Final Fantasy
- Collections
- Final Fantasy
- Game modes
- Single player
- Perspectives
- Bird view / IsometricThird person
- Keywords
- active abilityactive time battlealchemyambient musicamnesiaancient advanced civilization technologyandrogynyanimeanti-heroanti-villainapocalypsearmageddonartificial intelligenceattributesaudio logsbacktrackingbackwards compatibilitybad parentsbasilisksbatsbattle screenbetrayalbink videoblack magicblindnessbloodyboss fightbromancecampingcard based combatcard collectioncheckpointscollectiblescontext sensitivedamage over timedamsel in distressdark pastdeathdialogue treesdigital distributiondisc streamingdolphindreamsdystopianescaping imprisonmentexplosionfalse deathfan servicefashionfatefemale antagonistfictional currenciesflashbackflightfull motion videogreatest hitsgrindinggroundhog day scenariohealerheavy metalhumaninnocent people dieinsanityinstant killinteractive achievement awards 2000interactive battle systeminteractive environmentsj-popjrpgkill questlevel caplevel scalingleveling uploot gatheringlove trianglemad scientistmagicmale antagonistmale protagonistmeleemercenarymetagamemilitaryminigamesminotaursmotion blurmotion capture animationmultiple protagonistsmultiple storylinesmythologynew protagonist in sequelnon-linear storytellingnon-player characternot-so-bad guysoptional bossoriginal soundtrack releaseoverworldparty systemparty-based combatphoenixplanet destructionplayable bossplaystation networkplaystation tv supportplaystation undergroundplot twistpocketstation supportpoisoningpolitical thrillerpolygonal 3dpom-pompotential love interestpower of friendshippre-rendered backgroundsprofanitypsone classicsquestingquick time eventrandom encounterreal-time over pre-rendered moviesrecurring bossreluctant heroresistancerestorationretroactive achievementsrivaling factionsrock musicsailingsave pointsaving the worldscripted eventssecret historysecret pastshoppingside questssnipingsoft resetspiky-haired protagoniststat trackingstatus effectssubtitled silencesummoning supportsurprising character switchessword sorceryteenagertemporary invincibilitytime manipulationtime paradoxtime traveltragic herotragic villaintrain leveltransforming bossturn-basedtyrannosaurus rexvictory musicvillain turned goodwar veteransweapon workshopswhite magicwomen in refrigerators syndromeworld mapwrestling moves in non-wrestling games
Complete release history (10)
PlayStation · Feb 11, 1999
Japan · Exact date · Full release · IGDB
PlayStation · Sep 9, 1999
North america · Exact date · Full release · IGDB
PlayStation · Oct 27, 1999
Europe · Exact date · Full release · IGDB
PlayStation · Oct 29, 1999
Australia · Exact date · Full release · IGDB
PlayStation 3 · Sep 24, 2009
Japan · Exact date · Digital compatibility release · IGDB
PlayStation Portable · Sep 24, 2009
Japan · Exact date · Digital compatibility release · IGDB
PlayStation 3 · Dec 17, 2009
North america · Exact date · Digital compatibility release · IGDB
PlayStation Portable · Dec 17, 2009
North america · Exact date · Digital compatibility release · IGDB
PlayStation 3 · Dec 24, 2009
Europe · Exact date · Digital compatibility release · IGDB
PlayStation Portable · Dec 24, 2009
Europe · Exact date · Digital compatibility release · IGDB
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