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Final Fantasy III

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#190

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Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Franchises
Final Fantasy
Collections
Final Fantasy
Game modes
Single player
Keywords
active abilityactive time battleadamantiumairshipambient musicamnesiaancient advanced civilization technologyandrogynyanti-heroapocalypsearmageddonartificial intelligenceattributesbacktrackingbad parentsbasilisksbatsbattery savebattle screenbetrayalblack magicblindnessboss fightbow and arrowbranching storylinebreaking the fourth wallbritish accentcampingchosen oneclass changecoming of ageconspiracycontext sensitivedamage over timedark pastdeathdepressiondialogue treesdream sequencedreamsdual wieldingeaster eggevil empireexplosionfan translation - englishfan translation - portuguesefemale protagonistfictional currenciesflashbackflightfloating islandgender exclusive equipmentgod complexgood vs evilgrid-based movementgrindinghallucinationhealerheroic sacrificehidden characterhumaninnocent people dieinsanityinteractive battle systemjrpgkill questlevel capleveling uploot gatheringlove trianglemagicmale antagonistmechmeleememe originmercenarymind controlmoral decisionsmulti-phase bossmultiple protagonistsmultiple storylinesmythologynew protagonist in sequelninjanintendo 3ds virtual consolenot-so-bad guysold-fashioned englishoptional bossoriginal soundtrack releaseoverworldparty systemparty-based combatpetrificationpixel artplot twistpoisoningpolitical thrillerpom-pompossessionpost-apocalypticpotential love interestpotionpovertypower of friendshipprincepsychopathypsychotherapyquestingquick time eventrandom encounterrecruitable charactersrecurring bossredemptionregicidereluctant heroresistanceretroachievementsrevengerivaling factionsrock musicsacrificesadismsamuraisave pointsaving the worldscripted eventssealing your own fatesecret pastship deck battleshoppingsibling rivalryside questssingingsleepingstat trackingstatus effectssteampunksubtitled silencesuicidesummonerssummoning supportsurprising character switchessword & sorcerytemporary invincibilitytentaclesterroriststhefttimeskiptragic herotransforming bosstreasure chestturn-basedvaluable garbagevictory musicvillain turned goodvirtual consolevorewar veteranswhite magicwii u virtual consolewii virtual consolewomen in refrigerators syndromeworking for the enemyworld mapwrestling moves in non-wrestling gamesyeti
Complete release history (8)
  • Super Famicom · Apr 2, 1994

    Japan · Exact date · Full release · IGDB

  • Super Nintendo Entertainment System · Oct 20, 1994

    North america · Exact date · Full release · IGDB

  • Wii · Mar 15, 2011

    Japan · Exact date · Full release · IGDB

  • Wii · Mar 18, 2011

    Australia · Exact date · Full release · IGDB

  • Wii · Mar 18, 2011

    Europe · Exact date · Full release · IGDB

  • Wii · Jun 30, 2011

    North america · Exact date · Full release · IGDB

  • Wii U · Jun 26, 2013

    Japan · Exact date · Full release · IGDB

  • New Nintendo 3DS · Aug 23, 2017

    Japan · Exact date · Full release · IGDB

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