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Zork II: The Wizard of Frobozz

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By: Infocom

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#34.7K

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Community notes

The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.

Complete release history (15)
  • Apple II · November 1981

    North america · Month · Full release · IGDB

  • TRS-80 · November 1981

    North america · Month · Full release · IGDB

  • PDP-11 · June 1982

    North america · Month · Full release · IGDB

  • Atari 8-bit · 1983

    North america · Year · IGDB

  • Commodore C64/128/MAX · 1983

    North america · Year · IGDB

  • DOS · 1983

    North america · Year · IGDB

  • Commodore Plus/4 · 1984

    North america · Year · IGDB

  • Commodore 16 · 1984

    North america · Year · IGDB

  • Mac · 1984

    North america · Year · IGDB

  • TRS-80 Color Computer · 1984

    North america · Year · IGDB

  • Atari ST/STE · 1985

    North america · Year · IGDB

  • Tatung Einstein · 1985

    Europe · Year · IGDB

  • Amstrad CPC · 1986

    Europe · Year · IGDB

  • Amiga · 1986

    North america · Year · IGDB

  • Amstrad PCW · 1986

    Europe · Year · IGDB

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