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#30.5K

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The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.

Complete release history (12)
  • Arcade · Feb 11, 1989

    Japan · Exact date · Full release · IGDB

  • Amstrad CPC · 1989

    Europe · Year · Full release · IGDB

  • Amiga · 1989

    Europe · Year · Full release · IGDB

  • Amiga · 1989

    North america · Year · Full release · IGDB

  • Atari ST/STE · 1989

    Europe · Year · Full release · IGDB

  • Commodore C64/128/MAX · 1989

    Europe · Year · Full release · IGDB

  • FM Towns · 1989

    Japan · Year · Full release · IGDB

  • ZX Spectrum · 1989

    Europe · Year · Full release · IGDB

  • Commodore C64/128/MAX · 1990

    North america · Year · Full release · IGDB

  • DOS · 1990

    North america · Year · Full release · IGDB

  • Sega Mega Drive/Genesis · Mar 27, 1992

    Japan · Exact date · Full release · IGDB

  • Sega Mega Drive/Genesis · 1992

    Europe · Year · Full release · IGDB

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