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Sid Meier's Civilization VI

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Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Complete release history (12)
  • Linux · Oct 20, 2016

    North america · Exact date · Full release · IGDB

  • Mac · Oct 20, 2016

    North america · Exact date · Full release · IGDB

  • PC (Microsoft Windows) · Oct 20, 2016

    North america · Exact date · Full release · IGDB

  • PC (Microsoft Windows) · Oct 21, 2016

    Worldwide · Exact date · Full release · IGDB

  • Mac · Oct 24, 2016

    Worldwide · Exact date · Full release · IGDB

  • Linux · Feb 9, 2017

    Worldwide · Exact date · Full release · IGDB

  • iOS · Dec 21, 2017

    Worldwide · Exact date · Full release · IGDB

  • Nintendo Switch · Nov 16, 2018

    Worldwide · Exact date · Full release · IGDB

  • PlayStation 4 · Nov 22, 2019

    Worldwide · Exact date · Full release · IGDB

  • Xbox One · Nov 22, 2019

    Worldwide · Exact date · Full release · IGDB

  • Android · Aug 13, 2020

    Worldwide · Exact date · Full release · IGDB

  • Nintendo Switch · Oct 13, 2021

    Europe · Exact date · Full release · IGDB

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