Community median
—
No ratings yet
Catalog rank
—
IGDB-derived signal
Drop rate
0%
0 tracked
Reviews
0
Community notes
Shadow Dancer on the Master System retains a lot of the arcade game's content, but simplifies the graphics and sound to better suit the hardware. Stage layouts are slightly different, and the decision to use sprites similar in size to the arcade version means that fewer enemies can appear on screen at any one time. Sprite flicker is a common sight, and entire sections of stages are removed to save space. Unlike the arcade version, players cannot backtrack during either side-scrolling or boss sections, limiting player to a very small section of the screen during the boss fights. The most striking omission in the Master System version of Shadow Dancer is the dog as an active character, but it is still available as a game mechanic. When a valid target is onscreen, the player must crouch. While crouched, the ninja magic icon will slowly transform into a a dog head. When the icon is completely full, it will move to the target enemy's location. Pressing attack will cause the dog to appear out of nowhere and attack the enemy. If no valid target exists, the icon will not move and pressing attack while crouched will perform a normal attack. The dog can be called only three times each stage. The Master System version retains the first-person shuriken-throwing bonus rounds, but the one between the second and third stage is the same bonus round used by the Mega Drive version, which makes player to jump from a tall building and attack ninjas in a downward shoot-'em-up fashion. Like the Master System version of Shinobi, ninja magic cannot be used during boss fights. In addition to the previously mentioned problem of being confined to a small section of the screen, this makes the boss fights even more difficult than the arcade version. A small oddity, in the Master System version, Shinobi always bows to the boss before the battle.
- Platforms
- Sega Master System/Mark III
- Themes
- Action
- Franchises
- Shinobi
- Collections
- Shinobi
- Game modes
- Single player
- Perspectives
- Side view
- Engines
- Sega System 16
- Languages
- English · Interface
Complete release history (4)
Sega Master System/Mark III · June 1991
Brazil · Month · Full release · IGDB
Sega Master System/Mark III · November 1991
Europe · Month · Full release · IGDB
Sega Master System/Mark III · 1991
Japan · Year · Full release · IGDB
Sega Master System/Mark III · 1991
North america · Year · Full release · IGDB
Community activity
How players are tracking it
- Tracked
- 0 players tracking this game
- Lists
- Included in 0 lists
- Favorites
- 0 favorites
Catalog relationships
Related games
DLCs & expansions
Bundles
DVD Karaoke Game DVT-G100BundleIncludes Shadow Dancer
Master System 3BundleIncludes Shadow Dancer- MMaster System 3 Collection: 105 Super Jogos na MemóriaBundleIncludes Shadow Dancer
- MMaster System 3 Collection: 112 Super Jogos na MemóriaBundleIncludes Shadow Dancer
- MMaster System 3 Collection: 120 Super Jogos na MemóriaBundleIncludes Shadow Dancer
Master System 3 Collection: 131 Super Jogos na MemóriaBundleIncludes Shadow Dancer
Master System EvolutionBundleIncludes Shadow Dancer
Master System Plug & PlayBundleIncludes Shadow Dancer
Remakes, remasters & ports
Similar games
Astral ChainMain gameSimilar to Shadow Dancer
Blast OutMain gameSimilar to Shadow Dancer
Dream AloneMain gameSimilar to Shadow Dancer
Forgotton AnneMain gameSimilar to Shadow Dancer
Planet AlphaMain gameSimilar to Shadow Dancer
SemblanceMain gameSimilar to Shadow Dancer
Shadows: AwakeningMain gameSimilar to Shadow Dancer
SolSeraphMain gameSimilar to Shadow Dancer
Toby: The Secret MineMain gameSimilar to Shadow Dancer
Warhammer: ChaosbaneMain gameSimilar to Shadow Dancer
Community notes

