Skip to main content

Seymour Goes to Hollywood

Community median

No ratings yet

Catalog rank

IGDB-derived signal

Drop rate

0%

0 tracked

Reviews

0

Community notes

Seymour Goes to Hollywood, also known as Seymour at the Movies, is a platform and adventure game developed by Big Red Software and originally published in Europe by Codemasters in 1991. Players control Seymour, a small potato-like creature who wishes to be a film star. The film's script has been locked in a safe, meaning Seymour must solve puzzles by collecting and using objects scattered throughout the game in order to progress, ultimately retrieving the script and allowing filming to start. The game was originally designed as part of the Dizzy series, with a working title of Movieland Dizzy, but the creators of Dizzy disagreed with the real-world direction the game had taken, despite it being 90% complete. The developers, Big Red Software, were given 12 weeks to create a new game with a different character. Seymour was adapted from Dizzy, with a new shape and fingers to differentiate the two. Seymour Goes to Hollywood received both positive and average ratings from the video game press at the time, and was compared to Dizzy video games both positively and negatively. The character also received both praise and criticism for his shape.

Complete release history (6)
  • Amstrad CPC · 1991

    Europe · Year · IGDB

  • ZX Spectrum · 1991

    Europe · Year · IGDB

  • Amiga · 1992

    Europe · Year · IGDB

  • Atari ST/STE · 1992

    Europe · Year · IGDB

  • Commodore C64/128/MAX · 1992

    Europe · Year · IGDB

  • DOS · 1993

    Europe · Year · IGDB

Community activity

How players are tracking it

Tracked
0 players tracking this game
Lists
Included in 0 lists
Favorites
0 favorites