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#2.3K

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Community notes

In Rush's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and more!

Complete release history (6)
  • Linux · Dec 3, 2010

    Worldwide · Exact date · IGDB

  • Mac · Dec 3, 2010

    Worldwide · Exact date · IGDB

  • PC (Microsoft Windows) · Dec 3, 2010

    Worldwide · Exact date · IGDB

  • Wii U · Oct 25, 2013

    Worldwide · Exact date · IGDB

  • Wii U · Dec 12, 2013

    Europe · Exact date · IGDB

  • Wii U · Dec 12, 2013

    North america · Exact date · IGDB

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