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Community notes
As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as well as larger vertically- and horizontally-scrolling stages. The enemies are usually different too, with increasing difficulty.
- Genres
- Platform
- Platforms
- MSX2
- Themes
- Action
- Collections
- Ninja-Kid
- Game modes
- Single player
- Perspectives
- Side view
- Languages
- Japanese · Interface
Complete release history (1)
MSX2 · 1987
Japan · Year · IGDB
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