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Left to My Own Devices

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Left To My Own Devices uses the codes of digital games to explore a narrative of loss and awkward renewal. The game’s main character navigates a space of playful interaction and fragmented animation. Game segments take inspiration from the shifting emotional states associated with loss. The character’s backstory is gradually revealed through game play.

Genres
Platform
Game modes
Single player
Perspectives
Side view
Keywords
art game
Complete release history (1)
  • PC (Microsoft Windows) · 2003

    Worldwide · Year · IGDB

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