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Inching Along is a physics-based precision platforming game where the player controls a small inchworm climbing through a large, continuous world. Movement is driven by grabbing surfaces with either end of the worm’s body and using momentum, torque, and careful timing to pull forward. The game features slow, skill-based traversal, checkpoints, minimal UI, and a seamless world with multiple atmospheric areas. Progression is based on mastering the movement mechanics rather than upgrades or character abilities.
- Game modes
- Single player
- Perspectives
- Side viewThird person
- Engines
- Godot
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