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#30.7K

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Community notes

The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.

Complete release history (10)
  • Arcade · 1983

    Europe · Year · Full release · IGDB

  • Amstrad CPC · 1984

    Europe · Year · Full release · IGDB

  • BBC Microcomputer System · 1984

    Europe · Year · Full release · IGDB

  • Commodore C64/128/MAX · 1984

    Europe · Year · Full release · IGDB

  • Dragon 32/64 · 1984

    Europe · Year · Full release · IGDB

  • MSX · 1984

    Japan · Year · Full release · IGDB

  • Commodore VIC-20 · 1984

    North america · Year · Full release · IGDB

  • ZX Spectrum · 1984

    Europe · Year · Full release · IGDB

  • Acorn Electron · 1985

    Europe · Year · Full release · IGDB

  • DOS · 1988

    Europe · Year · Full release · IGDB

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