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Community notes
Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
- Platforms
- Arcade
- Themes
- Action
- Collections
- Hang-On
- Game modes
- Single player
- Perspectives
- Third person
- Keywords
- competitivemotorcycle
- Languages
- English · Interface
Complete release history (1)
Arcade · July 1985
Worldwide · Month · Full release · IGDB
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