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Hang-On

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#21.7K

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Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Platforms
Arcade
Themes
Action
Collections
Hang-On
Game modes
Single player
Perspectives
Third person
Complete release history (1)
  • Arcade · July 1985

    Worldwide · Month · Full release · IGDB

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