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Inspired by the movie Die Hard, the episode consists of 17 levels by 15 different map designers and progresses from the lobby to the rooftop of a skyscraper. Each level is confined to its own floor of the building, and although each floor features a different theme, various design constraints ensure a certain degree of consistency throughout the episode.

Genres
Shooter
Themes
Action
Game modes
Single player
Perspectives
First person
Engines
Build
Complete release history (1)
  • PC (Microsoft Windows) · Jun 23, 2014

    Worldwide · Exact date · IGDB

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