Cosmic Chasm
By: GCE, Bandai, Milton Bradley
Community median
—
No ratings yet
Catalog rank
—
IGDB-derived signal
Drop rate
0%
0 tracked
Reviews
0
Community notes
With the beginning of a new game, a map screen is shown with the player's position, as they control a ship set in a series of interconnected caverns. They must first plan out the best route in order to get to the central area in each Mission. After several seconds, the map screen changes to a cavern that the player is currently in, which each cavern has a core in the center that is constantly growing, as well as having several Planet Protector enemies. It is usually in the player's best interest to clear out each area of Planet Protectors by shooting them, then carefully inching their way to the protective barrier by an exit in order to drill through it. Once the barrier has been disabled by the drill, the player can then fly into the next cavern and thereby gets a step closer to the central area. The view changes from a cavern to the map screen with each cavern that they pass, showing the player's(') progress. Once the central central area is reached, the player(s) must drop a bomb at the center core, which they have several seconds in order to escape from the area before the bomb explodes. If the player does not make it out in time they will lose a ship; succeed and they will start again on a new area/Mission. Hitting a cavern wall, core or a Planet Protector will cause players to lose a ship and the game will end when there are no ships remaining. Exiting a Mission without leaving a bomb at the central core will cause the player to lose a ship as well, along with restarting the current Mission (if they have any remaining lives left). Also when the player loses a ship without clearing out all Planet Protectors in a cavern, that cavern's full complement of Protectors are totally replaced once the player's next ship comes into play. Players have a protective shield for use in emergencies, however.
- Platforms
- Vectrex
- Themes
- ActionScience fiction
- Game modes
- MultiplayerSingle player
- Perspectives
- Bird view / Isometric
- Keywords
- action-adventurescreen overlay
- Languages
- English · Interface
- Multiplayer
- Offline multiplayer
Complete release history (1)
Vectrex · 1982
Worldwide · Year · Full release · IGDB
Community activity
How players are tracking it
- Tracked
- 0 players tracking this game
- Lists
- Included in 0 lists
- Favorites
- 0 favorites
Catalog relationships
Related games
Similar games
ChallengerMain gameSimilar to Cosmic Chasm
Citadel: Forged With FireMain gameSimilar to Cosmic Chasm
Earth Defense Force: Iron RainMain gameSimilar to Cosmic Chasm
Gene RainMain gameSimilar to Cosmic Chasm
Immortal: UnchainedMain gameSimilar to Cosmic Chasm
PlanetSide ArenaMain gameSimilar to Cosmic Chasm
Rebel Galaxy OutlawMain gameSimilar to Cosmic Chasm
RicoMain gameSimilar to Cosmic Chasm
Void BastardsMain gameSimilar to Cosmic Chasm
Wolfenstein: YoungbloodMain gameSimilar to Cosmic Chasm
Community notes