Skip to main content

Consumption Model

Main game

Community median

No ratings yet

Catalog rank

IGDB-derived signal

Drop rate

0%

0 tracked

Reviews

0

Community notes

You've just driven to a new area of the city. You're desperate to find evidence of others. Others also wanting to persist. Interactive worlding experience created to encourage players to think and assess the current technology landscape and digital oligarchy. Revolves around Feenburg’s 2012 paper Re)Inventing The Internet : Critical Case Studies discussing the different models of the internet, in particular the consumption model, and themes of digital oligarchy, trans-humanism and cyborgs (Haraway, 1985). A world where these themes where these themes manifest is created.

Complete release history (2)
  • Mac · Jun 8, 2025

    Worldwide · Exact date · Full release · IGDB

  • PC (Microsoft Windows) · Jun 8, 2025

    Worldwide · Exact date · Full release · IGDB

Community activity

How players are tracking it

Tracked
0 players tracking this game
Lists
Included in 0 lists
Favorites
0 favorites